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vid details - how do I get to see the source for a vid style + find its options/facets

I want to look at how button is defined, so I did
editor svv/vid-styles/button and got the listing ( see at bottom ).
    
I do a search for font-size in the listing, but cannot find any reference to font-size, yet I know you can define
font-size as part of a button in view layout e.g
    


    
view layout [ button "hello" font-size 14]
    


    
    
    
so can someone explain to me why I don't see "font-size" in the code below ?
    
I think that goes back to the general question how do I know what are the options/permutations I can use/have with any VID STYLE, how do I find that?
    
    
------------------------------------------------
    
    
    
make object! [
     type: 'face
     offset: 0x0
     size: 100x24
     span: none
     pane: none
     text: none
     color: none
     image: none
     effect: none
     data: none
     edge: make object! [
         color: 110.120.130
         image: none
         effect: 'bevel
         size: 2x2
     ]
     font: make object! [
         name: "arial"
         style: 'bold
         size: 12
         color: 255.255.255
         offset: 2x2
         space: 0x0
         align: 'center
         valign: 'middle
         shadow: 1x1
         colors: [255.255.255 255.180.75]
     ]
     para: make object! [
         origin: 2x2
         margin: 2x2
         indent: 0x0
         tabs: 40
         wrap?: true
         scroll: 0x0
     ]
     feel: make object! [
         redraw: func [face act pos /local state][
             if all [face/texts face/texts/2] [
                 face/text: either face/state [face/texts/2] [face/texts/1]
             ]
             either face/images [
                 face/image: either face/state [face/images/2] [face/images/1]
                 if all [face/colors face/effect find face/effect 'colorize] [
                     change next find face/effect 'colorize pick face/colors not face/state
                 ]
             ] [
                 if face/edge [face/edge/effect: pick [ibevel bevel] face/state]
                 state: either not face/state [face/blinker] [true]
                 if face/colors [face/color: pick face/colors not state]
                 if face/effects [face/effect: pick face/effects not state]
             ]
         ]
         detect: none
         over: func [face action event][
             if all [face/font face/font/colors] [
                 face/font/color: pick face/font/colors not action
                 show face
                 face/font/color: first face/font/colors
             ]
         ]
         engage: func [face action event][
             switch action [
                 time [if not face/state [face/blinker: not face/blinker]]
                 down [face/state: on]
                 alt-down [face/state: on]
                 up [if face/state [do-face face face/text] face/state: off]
                 alt-up [if face/state [do-face-alt face face/text] face/state: off]
                 over [face/state: on]
                 away [face/state: off]
             ]
             cue face action
             show face
         ]
         cue: none
         blink: none
     ]
     saved-area: none
     rate: none
     show?: true
     options: none
     parent-face: none
     old-offset: none
     old-size: none
     line-list: none
     changes: none
     face-flags: 0
     action: none
     state: false
     access: make object! [
         set-face*: func [face value][face/data: value]
         get-face*: func [face][face/data]
         clear-face*: func [face][face/data: false]
         reset-face*: func [face][face/data: false]
     ]
     style: 'FACE
     alt-action: none
     facets: [100x24 with [
             color: image: none
             font: [align: 'center valign: 'middle style: 'bold]
             edge: [size: 2x2 effect: 'bevel color: svvc/bevel]
             feel: svvf/button
             effects: none
             depth: 128
             doc: [
                 info: "rectangular, rendered buttons"
                 string: ["button label" "button down label"]
                 integer: "width of button"
                 pair: "width and height of button"
                 tuple: ["button color" "button down color"]
                 block: ["execute when clicked" "execute when alt-clicked"]
                 image: ["button background" "background when button down"]
             ]
             init: [
                 edge: make edge []
                 font/color: first font/colors
                 either image [
                     if not effect [
                         effect: copy [fit]
                         if color [append effect reduce ['colorize color depth]]
                         if all [colors greater? length? colors 1 not effects] [
                             effects: compose/deep [
                                 [fit colorize (first colors) (depth)]
                                 [fit colorize (second colors) (depth)]
                             ]
                         ]
                     ]
                 ] [
                     if not any [effect effects] [
                         either color [
                             effects: reduce [
                                 reduce ['gradient 0x1 color + 32 color - 32]
                                 either all [block? colors colors/2] [
                                     reduce ['gradient 0x-1 colors/2 + 32 color/2 - 32]
                                 ] [
                                     reduce ['gradient 0x-1 color + 32 color - 32]
                                 ]
                             ]
                         ] [
                             effects: [
                                 [gradient 0x1 66.120.192 44.80.132]
                                 [gradient 0x-1 66.120.192 44.80.132]
                             ]
                         ]
                     ]
                 ]
                 if not color [color: svvc/button]
             ]
         ]]
     related: none
     words: none
     colors: none
     texts: none
     images: none
     file: none
     var: none
     keycode: none
     reset: none
     styles: none
     init: [
         edge: make edge []
         font/color: first font/colors
         either image [
             if not effect [
                 effect: copy [fit]
                 if color [append effect reduce ['colorize color depth]]
                 if all [colors greater? length? colors 1 not effects] [
                     effects: compose/deep [
                         [fit colorize (first colors) (depth)]
                         [fit colorize (second colors) (depth)]
                     ]
                 ]
             ]
         ] [
             if not any [effect effects] [
                 either color [
                     effects: reduce [
                         reduce ['gradient 0x1 color + 32 color - 32]
                         either all [block? colors colors/2] [
                             reduce ['gradient 0x-1 colors/2 + 32 color/2 - 32]
                         ] [
                             reduce ['gradient 0x-1 color + 32 color - 32]
                         ]
                     ]
                 ] [
                     effects: [
                         [gradient 0x1 66.120.192 44.80.132]
                         [gradient 0x-1 66.120.192 44.80.132]
                     ]
                 ]
             ]
         ]
         if not color [color: svvc/button]
     ]
     multi: make object! [
         text: func [face blk][
             if pick blk 1 [
                 face/text: first blk
                 face/texts: copy blk
             ]
         ]
         size: func [face blk][
             if pick blk 1 [
                 if pair? first blk [face/size: first blk]
                 if integer? first blk [
                     if none? face/size [face/size: -1x-1]
                     face/size/x: first blk
                 ]
             ]
         ]
         file: func [face blk][
             if pick blk 1 [
                 face/image: load-image face/file: first blk
                 if pick blk 2 [
                     face/colors: reduce [face/image]
                     foreach i next blk [
                         append face/colors load-image i
                     ]
                 ]
             ]
         ]
         image: func [face blk][
             if pick blk 1 [
                 face/image: first blk
                 if pick blk 2 [face/images: copy blk]
             ]
         ]
         color: func [face blk][
             if pick blk 1 [
                 either flag-face? face text [
                     set-font face color first blk
                     if pick blk 2 [face/color: second blk]
                 ] [
                     face/color: first blk
                 ]
                 if pick blk 2 [face/colors: copy blk]
             ]
         ]
         block: func [face blk][
             if pick blk 1 [
                 face/action: func [face value] pick blk 1
                 if pick blk 2 [face/alt-action: func [face value] pick blk 2]
             ]
         ]
     ]
     blinker: none
     pane-size: none
     dirty?: none
     help: none
     user-data: none
     flags: []
     doc: make object! [
         info: "rectangular, rendered buttons"
         string: ["button label" "button down label"]
         image: ["button background" "background when button down"]
         logic: none
         integer: "width of button"
         pair: "width and height of button"
         tuple: ["button color" "button down color"]
         file: none
         url: none
         decimal: none
         time: none
         block: ["execute when clicked" "execute when alt-clicked"]
         keywords: none
     ]
     effects: none
     depth: 128
]


posted by:   yuem     20-Jun-2010/9:42:28-7:00



editor remove-each i copy svv/facet-words [function? :i]
    
editor svv/vid-words
    
To examine the function(s) that handle additional facets for any single style, type the path to the widget's "words" block, i.e.:
    
svv/vid-styles/TEXT-LIST/words
    
See http://re-bol.com/rebol_crash_course.html#section-3.1 .

posted by:   Nick     20-Jun-2010/10:30:36-7:00